Maxwell's integrated denoiser eliminates noise in renderings. Enables additional sampling of specific regions within the rendered image.See Maxwell Render.įor animations, the sampling level is often set to a lower value and the maximum render time left high, so that a consistent sampling level is achieved for each frame. Also, renderings can be resumed (processed further) later, by opening the MXI file in Maxwell and clicking on Render. For single image renders it is generally better to keep the sampling level limit high (the default of 25 works well) the render can always be stopped at any time if the result is satisfactory with a lower sampling level. You can terminate a Maxwell render at any point in time, and save the resulting image at the time of render termination. In Maxwell, the image is regularly updated during rendering. If a negative number is supplied, Maxwell will render with all available logical processors, minus the specified number. Setting the number of threads to represents a good trade-off between rendering speed and machine responsiveness, in case the machine must be used for other purposes while rendering. Setting this to zero will cause Maxwell to auto-detect and render using all available CPU resources. ![]() Sampling Level: Rendering will also stop if it reaches the specified Sampling Level (SL), if it is unable to reach the specified SL before the Time has been surpassed.ĬPU Threads: This parameter specifies how many threads will be spawned by the Maxwell render process.As it is possible to stop Maxwell at any time, it is generally best to leave this set to a higher number of minutes than will be necessary to obtain a clear image. Time: Time is the maximum time Maxwell will render before stopping.Note that Multilight will result in significantly larger file sizes and increased RAM usage, especially when the Color option is enabled. With Multilight, with just one rendering you can save different images of the same scene under different lighting conditions or make lighting animations. The adjustments may be keyframed and animated over time, and a sequence of images can be saved. Multilight allows you to interactively adjust the intensity and/ or color of the emitters in the scene and to alter the ISO and shutter speed during rendering or after the render has finished. Off, Intensity, or Color + Intensity: Enables Maxwell’s Multilight.CPU Production (finish CPU engine), CPU Draft (draft-quality CPU engine used in Maxwell Fire), or GPU. ![]() The use of Automatic filename with the Timestamp option enabled is recommended when doing network renderings enabling this will avoid a situation where mxs files might otherwise be overwritten.
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